I am looking for a 3D Character Modeller to develop a Hi-Res, posable character to be used as a drawing/painting reference (like a maquette). I have a number of concept sketches available, along with the character turns, and facial references.
The model needs to be created in Maya and rigged with a skeleton that allows me to set poses (including fingers).
## Deliverables
I have some specifics about the materials, clothing, hair:
1. Hair should be simple poly's which will be manually rendered later;
2. Clothing and joints should be weighted or morphed properly to avoid distortions.
3. Materials should be simple -- this link will serve as a perfect example: [login to view URL]
4. The eyes and lips will require textures/materials -- I can provide references.
5. A basic lighting rig is required (radiosity preferred -- see the link above for an example).