The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
From 63,822 reviews, clients rate our Game Developers 4.9 out of 5 stars.Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
From 63,822 reviews, clients rate our Game Developers 4.9 out of 5 stars.I’m looking for a method to generate coins in Zynga Poker through a hack or any other effective approach. Specifically, I need a software tool, script, or hack that can generate coins within the game and works on both platforms. Alternatively, I’m open to hiring a freelancer who can work on this for 12 hours to generate coins — I’m willing to pay well. Please only professionals with strong knowledge of programming, gaming, and hacking should respond.
I need an interactive "Price is Right" game for entertainment purposes. Requirements: - PowerPoint format - Elements: Spinning Wheel, Pricing Games, Showcase Showdown - 1990s video clips of items for bid - Classic TV Show design theme -2 rounds. Need items to bid on to get a total of 6 contestants on stage. Need 6 total games to play with prizes to price so the 3 contestants in each of the 2 rounds can spin to see if they make it to the showcase, where the 1 winner from each round will compete in the final showcase. Ideal skills and experience: - Strong PowerPoint skills - Experience creating interactive games - Ability to incorporate video clips - Design skills for a classic TV show aesthetic -Must be familiar very with The Price is Right gameshow, specifically in the 90'...
I'm looking for an experienced Minecraft server setup specialist to create a robust server for more than 50 players. The server should include the following custom modes: oneblock, realm, and lifesteal. Key Requirements: - Setup of oneblock, realm, and lifesteal modes - Configuration for over 50 concurrent players - Ensure server stability and performance - Provide guidance on server management Ideal Skills and Experience: - Expertise in Minecraft server setup and configuration - Experience with custom game modes - Knowledge of server optimization for high player counts - Strong problem-solving skills and reliability Please share your relevant experience and approach to this project.
I'm seeking an experienced game developer to create a PC/Console game similar to Gorilla Tag. The game should feature: - Multiplayer experience - VR compatibility - Movement-based controls Ideal Skills and Experience: - Proficiency in Unity or Unreal Engine - Experience in developing VR games - Strong understanding of multiplayer networking - Creative game design skills Please provide a portfolio showcasing similar projects.
I have an open-world city environment inspired by GTA V. The city was built from scratch, but it currently looks very similar in style and layout. I’m looking for an experienced 3D environment artist (Unity) to: Redesign large buildings to make them visually distinct Modify building silhouettes (not just textures) Replace and improve all road textures (PBR workflow preferred) Improve sidewalks, intersections, and overall road details Adjust urban layout slightly to reduce visual similarity Enhance realism while keeping performance optimized for game use Important: This is NOT just a texture swap. I need structural adjustments to buildings (shape, roof design, facade layout, window distribution, etc.) to create a unique identity for the city. Requirements: Strong experience ...
I’m putting together a third-person role-playing game in Unity 3D and need an experienced developer to take it from concept to a solid, playable slice. The end product must run smoothly on both mobile devices (iOS / Android) and WebGL so I can showcase it in browsers without extra plugins. The focus for this first phase is tight, moment-to-moment gameplay: responsive character movement, an intuitive touch + mouse control scheme, light combat and interaction systems, and a small environment that demonstrates quest flow. I already have basic lore, reference art, and design docs; you’ll turn those into working C# scripts, prefabs, and scenes. Deliverables • Unity project folder ready for mobile and WebGL export • Character controller with dodge, jump, basic attack, a...
Laravel Architect / Plugin System Engineer — LaravelCP Collaboration Project Overview I’m building LaravelCP, a modular Laravel 11 backend engine designed to power browser-based PBBG (Persistent Browser-Based Game) systems. LaravelCP is not a theme or a single game — it is a plugin-driven backend framework intended to: • Provide authentication, roles, permissions, 2FA • Provide an extensible Action Pipeline system • Support a fully modular plugin architecture • Allow developers to build game mechanics as installable plugins • Remain kernel-pure (Core contains zero plugin imports) • Power multiple frontends (custom UIs, SPAs, community hubs, etc.) The system is currently in advanced architectural state and undergoing hardening for pr...
Read the requirement file before bidding! it's all written! I am a representative of a large company. I have a budget of $2500 for the first project. If the project is successful, many additional projects will be assigned. I need realistic images generated using Unreal Engine for training a model - VLM style. Requirements: - Proficiency in Unreal Engine - Experience in generating high-quality realistic images - Ability to create diverse and varied image datasets Ideal Skills: - 3D modeling and texturing - Lighting and rendering expertise - Understanding of machine learning requirements for image datasets Please provide samples of previous work with bids. First Mile stones ( if achieved we will continue to other specified requiremnts described in the document): 1. Building assets pr...
I’m building a daily-play casino platform and the first release has to be a full Texas Hold’em experience that runs only on virtual chips (no real-money wagering at this stage). Your main job is to craft the complete game flow—from the lobby through hand resolution—making sure the virtual-currency economy is airtight and easy for me to tune from an admin panel. A provably fair RNG, correct hand-ranking logic, and clear table states are non-negotiable; slick, responsive visuals are strongly preferred but can be templated if your core strength is back-end logic. I’m open on the tech stack as long as it supports real-time play and scales cleanly (Unity/C#, HTML5 with Node.js + , or something comparable). Code must be well-commented and handed over with build/...
I’m building a browser-based store that sells digital products only, so every sale must finish with an instant, secure download. The core of the project is a responsive web application that can grow smoothly as traffic scales. For now I’m focusing purely on the web; if things go well I may branch into mobile later, but that isn’t part of this brief. Key deliverables • Responsive storefront with modern UX (React, Vue, or similar) • Shopping-cart flow tied to major gateways such as Stripe or PayPal, with tax/VAT handling built in • Download management that automatically unlocks files after payment, supports multiple file formats, and guards against link sharing • Admin dashboard to upload products, set prices, generate discount codes, and view r...
I’m building a browser-based store that sells digital products only, so every sale must finish with an instant, secure download. The core of the project is a responsive web application that can grow smoothly as traffic scales. For now I’m focusing purely on the web; if things go well I may branch into mobile later, but that isn’t part of this brief. Key deliverables • Responsive storefront with modern UX (React, Vue, or similar) • Shopping-cart flow tied to major gateways such as Stripe or PayPal, with tax/VAT handling built in • Download management that automatically unlocks files after payment, supports multiple file formats, and guards against link sharing • Admin dashboard to upload products, set prices, generate discount codes, and view r...
I’m launching a full-scale online arcade inspired by the polish and speed of CrazyGames, and I need the entire web platform engineered from the ground up. The focus is on high-quality HTML5 and WebGL titles that load instantly in the browser across desktop and mobile, so every technical choice has to revolve around performance, asset compression, and responsive design. Core experience • Games: Primarily HTML5, with WebGL support for more demanding titles. • Feel: Clean, lightweight interface that still looks like a major gaming brand. Page transitions should be fluid and the site must pass Core Web Vitals on mobile. • Hosting & publishing: I want a workflow where I can drop in new game builds, set metadata, and have the title live—think a small CMS or ...
More details: What specific features do you want in the cheat? Aimbot, ESP (Extra Sensory Perception), More features like every panel Which additional features, similar to other cheat panels, would you like included? This question was skipped by the user How would you like to activate or control the cheats? External application
I need a small 2-D arcade game built with plain HTML, CSS and JavaScript that I can instantly run and demo on Replit. The core loop is simple: the player steers a character with on-screen touch controls, dodges obstacles and can tap to shoot them down while racking up points. What I care about most is clarity and portability. A clean, lightweight UI, a live score counter, and a game-over overlay with a restart button should all resize gracefully on phones and desktops alike. Please keep the visuals straightforward—feel free to propose either a flat, minimalist look or a quick retro pixel style as long as it stays fast to load. Code quality is important: comment the logic thoroughly, avoid heavy frameworks, and structure everything so I can fork the Replit project and underst...
I need a small, self-contained Lua script for Garry’s Mod that automates user actions—specifically, the way the player interacts with world objects. Think of it as a quality-of-life helper: when certain props or entities come within reach, the script should recognise them, trigger the appropriate “use” action, and handle any follow-up interaction logic so the player doesn’t have to spam the E key. Core expectations • Written in vanilla GMod Lua so I can simply drop the file into lua/autorun and have it work on both single-player and multiplayer sessions. • No movement or inventory automation is needed—only interaction with objects. • The automation must respect default server permissions and avoid any functions that would be blocked...
I'm seeking an experienced Roblox developer to create an action game with both PvE and PvP elements.
I'm looking for a skilled developer to create a VR Gorilla Tag fan game for the Oculus Quest platform. The game will feature multiplayer modes and a variety of immersive environments, including forests, mountains, shops, and caves for mining. Key Requirements: - Develop for Oculus Quest - Multiplayer game mode - Environments: forests, mountains, shops, caves - Mining mechanics in caves Ideal Skills: - Experience in VR game development, particularly for Oculus Quest - Strong background in multiplayer game mechanics - Proficiency in creating diverse and engaging game environments - Familiarity with mining mechanics and integrating them into gameplay Please provide examples of previous VR projects and your approach to game development. Looking forward to your bids!
Playable Space Strategy Game – UI Artist Wanted I’m developing a playable space strategy indie game and looking for a beginner-friendly UI artist to polish and continue interface and game development. Project Status Working prototype includes: - Fleet management - Operations system - Contract system - Tutorial - Fuel & damage mechanics - Economy & shipyard - Save/Load system - Real-time progression Note: Core gameplay is fully functional — this is not just a concept. I will send download link What I Need - Immersive main menu - 2D ship models (clean, realistic style) - Non-distracting in-game HUD - Button & icon sets (for desktop build) Style Realistic sci-fi Crisp shapes Subtle gradients Clear, readable typography No cartoon or pixel-art style Delive...
I'm looking for a developer to create donation stands and leaderboards for a Roblox game. Requirements: - Donation stands with customizable messages and sound effects upon donation. - Two leaderboards. Ideal skills and experience: - Proficiency in Roblox development - Experience with scripting and UI design - Familiarity with game monetization elements
I need an external utility that runs alongside an online-multiplayer title and quietly automates a few of the repetitive actions players must grind through, freeing us to focus on decision-making and mechanical practice. Because the purpose is to sharpen genuine player skills rather than replace them, the tool should never inject code or tamper with the client itself; it must behave like a lightweight companion app that reads permitted screen or memory data, makes human-like input, and includes solid antiban counter-measures (randomised timings, input variance, optional breaks, and other stealth techniques you normally rely on). You will handle the full flow: architecture, clean and well-documented source, a simple UI to toggle modules on or off, plus a short read-me that explains setup a...
I need you to make me a secret like input sense you have to reverse app to edit NBA 2k26 I want the name to be Vale Secret Requirements No Titan, Zen, or capture card needed. You only need: A PC 2 Ethernet cables USB-to-Ethernet adapter Note: If you are on a laptop with no ethernet port, you will need two USB-to-Ethernet adapters. the cheat runs through the Ethernet cable to your console it doesn't operate like a traditional script and works directly through network packets, not input emulation. 1) Network manipulation (lag switch idea) These tools sit between your console and the internet (PC + Ethernet) and: • delay packets • drop certain packets • resend them at controlled times Result: • other players appear frozen or delayed • your console keeps enough co...
I'm seeking a skilled artisan to reproduce a missing backgammon piece for a board game. The piece is originally made of stone. Requirements: - Experience with stone carving or manipulation - Ability to match existing piece in size and detail - Attention to detail and craftsmanship Ideal Skills: - Stoneworking - Craftsmanship in game pieces - Familiarity with backgammon and its components
I’m extending my Bedwars1058 server into a truly competitive arena and need a ranked system coded right away. The core requirements are already mapped out—placement matches, ongoing MMR updates, a /rank lookup, and full data persistence—but the make-or-break piece is fair, dynamic matchmaking. Players must be grouped with opponents of similar rating, with the queue smart enough to widen its tolerance only when wait times get excessive. Everything has to slip neatly into the existing Bedwars1058 ecosystem; no changes to the core game, no clunky commands. Java, Spigot/Paper APIs, and solid MySQL (or equivalent) handling will all be in play. The finished module should: • Track first-ten placement games, establish an initial MMR, then adjust after every win, loss, kill...
I am developing a Cabal Online Private MMORPG (EP 35 +). The system works through .so library injection into the game server process, and includes: Advanced C++ development Memory hooks and offset manipulation Packet interception and handling (C2S / S2C) Internal game structure interaction Modular plugin system JSON-based configuration Linux-based deployment I am looking for an experienced developer to help expand, stabilize, and improve this system. - Technical Requirements Strong C++ (advanced level); Linux development experience; Memory manipulation (pointers, offsets); Hooking / detours; Reverse engineering knowledge; Networking and protocol understanding; Advanced debugging skills; Nice to have: Experience with MMO private servers; Familiarity with Cabal, MU Online, Ragnarok, o...
I’ve been running a custom 7 Days to Die world on PC that was originally built on v1.2 and now needs to live happily on v2.5. Your first job is to migrate the map so it boots without errors, preserves player-built structures, and unlocks the new v2.5 mechanics. Because I checked “Yes, new features are needed,” please weave in some fresh content while you work—NPC survivors, improved loot tables, anything that shows the upgrade isn’t just a version bump :) Once the map itself is stable, I’d like a quick hands-on tutorial (screen-share or concise step-by-step notes) covering the Prefab Editor. Show me how to clone existing POIs, swap blocks, and adjust terrain so I can keep tinkering on my own. Deliverables • Updated world files ready for v2.5 wit...
We are looking for an experienced Roblox Studio developer (Lua) to join the development of a new monetizable RPG game set in a medieval/fantasy environment. The game combines: - Farming and personal land building - Resource gathering in an open world - Skill system (XP, levels, progressive unlocks) - Light RPG mechanics - Hybrid server architecture (shared hub + instanced areas) The goal is to build a high-quality, scalable project with long-term monetization potential (gamepasses, developer products, cosmetics). This is not a short-term experiment, but a structured project starting with an MVP and expanding further.
أعمل على لعبة كرة قدم أركيد جديدة بعنوان "الإسماعيلي بطل" موجهة لأجهزة Android (5.0 فما فوق) وبحجم لا يتجاوز 100 MB. الفكرة بسيطة ومباشرة: يتحكم اللاعب في نجم الإسماعيلي داخل ملعب الإسماعيلية، يسجل الأهداف، تزداد سرعته، ويتخطى العقبات والأعداء مع تقدّم المستوى. لدينا ثلاث درجات صعوبة، وأهداف زمنية واضحة (على سبيل المثال: إحراز 5 أهداف في 30 ثانية). التركيز الأكبر في هذا التنفيذ سيكون على تصميم الشخصيات؛ أرغب في نماذج ثلاثية الأبعاد واقعية للاعبي الإسماعيلي الحاليين مع إمكانية تخصيصها للمستخدم (تغيير المظهر، الأطقم، وربما الاحتفالات بعد التسجيل). أحتاج أن تبدو الوجوه مألوفة لجمهور النادي، لكن في الوقت نفسه يجب أن تعمل بسلاسة داخل بيئة أركيد خفيفة. إلى جانب الشخصيات، يلزم ضبط فيزياء الكرة والحركة، بناء نظام ترقية المهارات، وإضافة موسيقى حماسية تعكس أجواء استاد الإسماعيلية من...
I'm looking to create a successful action game for mobile and PC platforms, utilizing both first-person and third-person perspectives. Ideal skills and experience: - Proficiency in game development for mobile and PC - Experience with both first-person and third-person camera perspectives - Strong background in action game design and mechanics - Ability to create engaging and high-quality graphics and animations - Knowledge of market trends and player preferences in the action game genre Please provide a portfolio showcasing similar projects and any relevant success metrics. Looking forward to your bids!
I have a fresh Ubuntu 22.04 VPS ready and I want a fully working Open Tibia server running version 13.x or newer. I am happy to go with either Canary or TFS—whichever you feel will get us to a stable, live server fastest. My own attempts stalled mainly at the client-connection stage, so the critical piece for me is having at least one client (official Tibia or OTClient, I am flexible) connect reliably to the server once it is online. What I need from you: • Compile or install the chosen engine on the VPS, configure it, and verify it boots without errors. • Walk me through the minimal config changes so I understand what was done. • Provide a working client package—or clear instructions for obtaining and patching one—that logs straight into the serve...
I'm setting up a Minecraft server and need help modifying plugins to implement a player-to-player trading economy. Key Requirements: - Modify existing plugins or create new ones - Set up a secure and balanced player-to-player trading system Ideal Skills: - Experience with Minecraft server management - Proficient in plugin development and modification - Strong understanding of Minecraft economy systems Looking for someone who can bring my vision to life, ensuring a smooth and engaging trading experience for players.
PROJECT OMEGA – FULL MOUNTAIN BLACKSITE Java Edition – $50 Flat (No Milestones) Budget $50 flat payment upon delivery. No milestone system. Version Minecraft Java Edition (mod-compatible). Full Scope Requirements I am requesting a fully hidden, mountain-integrated megabase including: Mountain Integration Entire base built inside a large mountain No obvious exterior modifications Hidden piston entrance Natural camouflage Large hollowed interior core Retractable Runway Large runway extending from mountain face Fully retractable and flush when closed Toggleable runway lighting Redstone controlled Connected hangar bay Rising Vehicle Platforms 8+ underground vehicle bays Each with piston elevator platform Vehicles rise to surface level Flush floor when closed Individual control p...
I need two high-quality, platform-ready AR filters—one for Snapchat Lens Studio and one for TikTok Effect House—built around a single concept that drives user engagement through an interactive mini-game and precise facial-tracking effects. Time is of the essence, so I’m looking for someone who can move quickly from ideation to submission-ready files without sacrificing polish. Here’s what I expect to receive: • Final .lso and .effect files prepared for direct upload to Snapchat and TikTok, respectively • All supporting assets (textures, 3D objects, audio) in organized folders • A short screen-capture demo showing the filter in action on both platforms • Basic usage notes, including any platform-specific approval tips you’ve learned ...
I’m ready to create a standout digital experience designed specifically for professionals and I need a specialist who can take it from concept to launch. I’m open to the medium—whether that turns out to be Virtual Reality, Augmented Reality, or a highly Interactive Website—as long as it serves the project goals effectively. Your first task will be to help refine the core objective (training, education, engagement, or a blend) and recommend the most suitable technology stack. From there, I’ll look for: • A clear concept document and storyboard that map out user flow and key interactions • A working prototype or MVP I can review with stakeholders • The fully developed experience, polished for usability and performance, with all source fi...
I need a web-based crypto cricket fantasy game. The game should include: - Player selection and management - Live scoring updates - Crypto wallet integration Ideal skills and experience: - Game development experience, especially in fantasy sports - Strong knowledge of cryptocurrency and blockchain technology - Proficient in web development - Experience with real-time data integration for live updates Please provide detailed project proposals.
Games with minimum 20 levels. Engine preference - Unity3D If you’ve published a game on the Play Store or App Store and the sales haven’t met your expectations, we’re open to an outright purchase. The game and all associated rights will need to be fully transferred to us.
Greetings! In need of an Unreal Engine developer who can help us push our prototype across the finish line in time for Steam NextFest submission and funding rounds. The game; think Heavy Metal co-op based PVE bot action on other planets with old school inspirations from SWG and MechWarrior! We're looking for someone experienced with both C++ and Blueprint visual scripting who can help optimize systems, implement features, and polish our prototype for public testing. A key part of this work will involve converting Blueprint functionality to C++ for performance optimization. Experience with multiplayer, specifically co-op PVE mechanics, lobby systems, would be a major plus for certain functionality we're implementing. We currently have one other developer (aside from me) on the ...
I'm looking for an experienced game developer to create a realistic PC climbing game, similar to "Only Up" or "Climb Better Together". Key Requirements: - Development of a challenging and immersive climbing gameplay mechanic. - Creation of diverse, realistic environments for players to explore. - Implementation of multiplayer features for cooperative or competitive play. - High-quality, realistic graphics and animations. Ideal Skills & Experience: - Proficiency in game development engines (e.g., Unreal Engine, Unity). - Strong background in 3D modeling and realistic texture creation. - Experience in multiplayer game design. - A portfolio showcasing similar genre and style games. - needs to have keybinds to be able to thow things at my character, knock him d...
Overview Bean Breaker is a small-scale, round-based survival game built in Roblox. Each player has a personal “Bean” that represents their life. If their Bean is destroyed, they are eliminated from the round. Players gather resources, build simple structures, and engage in close-range melee combat. The goal is to outlast all other players by protecting your Bean while attempting to destroy theirs. This project is an MVP prototype focused purely on testing the core gameplay loop. No monetization systems are included in this phase. Core Gameplay • 8 players per match • Each player has: 100 HP A pickaxe (25 base damage) A personal Bean (100 HP) • If a player’s Bean is destroyed → they are instantly eliminated • Last remaining player wins C...
I'm seeking an experienced C++ developer to write a patch for an old Windows 98/XP game to make it stable on Windows 10. The game currently crashes or freezes during gameplay, seemingly at random after playing for a while. The game is designed for 32bit, not 16, so it should probably be a bit easier. But I have very little knowledge of coding Requirements: - Expertise in C++ - Experience with legacy software and Windows compatibility issues - Ability to diagnose and fix crashes in games Ideal Skills: - Game development background - Familiarity with Windows 10 internals - Strong debugging skills
Looking for Experienced Metin2 Developers (C++ / Python) – Paid Project Hi, I’m looking for 1–2 experienced Metin2 developers for a long-term paid project. Project: Custom Metin2 private server with unique systems (runes, custom drops, balance changes, PvE/PvP improvements). The goal is to build a stable, long-term server, not a quick copy-paste project. Requirements: Proven experience with Metin2 server core (C++) Experience with Metin2 client modifications (Python/UI) Ability to create custom systems (e.g. rune system, special bonuses, dungeon mechanics, drop systems) Bug fixing, optimization, performance improvements Good communication and reliability Nice to have: Previous work on known Metin2 private servers Experience with server security / basic anti-che...
I will hand you the current Worldbox assemblies (, , ) together with either or NeoModLoader.dll. Using those files as a base, I need a self-contained fantasy-themed mod that drops straight into the mod-loader folder and runs without errors. Scope of the build • New game mechanics: a deeper combat system, a working resource-gathering loop, and periodic world events that can reshape kingdoms. • Additional fantasy characters and items that integrate with the above mechanics and respect Worldbox’s art style and balance. Once I give you the source pack you’ll have seven calendar days to deliver. After we talk through final details I expect a single fixed price for this sprint; no hourly or “starting from” figures. Deliverables (all required for project ...
I’m creating a Swift-based Sudoku app whose primary mission is to teach people how to crack puzzles rather than simply letting them play. I already have the general UI vision; what I need now is a developer who can write the underlying Sudoku engine and weave in an engaging learning layer. Core objectives • Generate valid Sudoku boards on demand, analyse the current grid in real time and expose every classic solving technique (singles, pairs, X-Wing, etc.) through a clean API. • Provide instructional modes—contextual hints & tips —triggered by the user’s choice or by their mistakes. • Cover the whole spectrum of difficulty: beginner, easy, intermediate, tough and devious. Internally I’d like five granular levels, so please make the lo...
Earthlets: Garden & Gather Roblox Game Commission Brief A brief for the development of a character-led, LiveOps-ready Roblox game built on the Earthlets IP. 1. Project Overview Earthlets is a premium Roblox experience designed around original companion characters, environmental restoration gameplay, and long-term progression. Players clean polluted environments, grow evolving gardens, unlock eco-abilities, and cooperate in events and boss encounters. The game is designed for short, satisfying sessions with deep retention and monetisation potential. 2. What We Are Building We are commissioning an experienced Roblox studio to design, build, and support a full-scale Roblox game based on the Earthlets IP. This is a paid, milestone-based commission (not revenue-share only), with a cle...
I have a fully working Match-3 core in Unity and now need a seasoned developer who can wrap a persistent meta layer around it. Here is what the first release of that layer must do: • Award experience every time a player finishes a level and grant bonus XP when they post a particularly high score. • Track the running total, handle level-ups, and trigger new abilities or power-ups the moment a threshold is crossed. • Keep all data durable (local save plus cloud ready) so the loop survives reinstalls and is easy to tune through live updates. • Leave the underlying swap-and-match gameplay untouched—your work sits beside it, not inside it. • Use placeholder UI where needed; architecture, logic, and scalability matter more than visuals right now. The co...
The PHP Laravel Ludo tournament website needs to be customized, details of which are given below. 1. I have 2-3 phones, all with the same Game ID login. When I play a game on one phone and upload a screenshot after the game is finished, when I try to join a new game/bet from another phone, or sometimes from the same phone, it displays "You are already in a game," even though no game is currently in progress. This prevents me from joining another game immediately, and users face significant inconvenience. 2. The game should have the option to allow players to place 2-3 bets simultaneously. For example, let's say I log in and set three separate bets of ₹100, ₹200, and ₹500. Now, if another player bets any of these amounts, they can match me on the same bet and start the gam...
I'm looking for an experienced Unity game developer to create an engaging 2D platformer game. Key requirements are: - Design and develop multiple levels - Integrate various power-ups Ideal candidates should have: - Proven experience in Unity and 2D game development - Strong skills in level design and game mechanics - Portfolio showcasing similar platformer games
I'm looking for a skilled Unity game developer to create an adventure-themed 2D platformer. The main player objective is to defeat enemies. Key Requirements: - Unity 2D expertise - Experience in platformer game mechanics - Enemy design and AI development - Level design for an adventure theme - Ability to create engaging gameplay Ideal skills include: - Strong background in game design - Proficiency in C# programming - Creativity in enemy and level design Please share your portfolio with relevant projects.
Project: Next-Generation Mobile Racing Game (Ultra-Modern, 2026+) I am looking for an experienced mobile game developer or game studio to build a next-generation car racing game inspired by fast-paced arcade racers like Asphalt, but significantly more modern, more refined, and more visually impressive. This project is not a clone. The goal is to create a fresh, futuristic racing experience that feels like a premium 2026–2027 mobile racing title, with its own identity, advanced visuals, and smooth gameplay. Core Game Requirements Platform: Android & iOS (cross-platform preferred) Engine: Unity or Unreal Engine (developer recommendation welcome) Target: High-end mobile visuals with scalable performance for mid-range devices Camera Views Dynamic third-person racing camera ...
I'm looking for an experienced developer to build a QBCore-based FiveM roleplay server. The server should include a comprehensive economy system, custom jobs, and housing options. Key Requirements: - QBCore framework expertise - Ability to implement a detailed economy system - Development of various custom jobs - Creation of a housing system Ideal Skills and Experience: - Proven track record in FiveM server development - Strong understanding of QBCore and its functionalities - Prior experience with economy systems and job creation in roleplay servers - Good communication skills and ability to meet deadlines Please provide examples of previous work and an estimated timeline.
I'm looking for a skilled game developer to create a cartoonish brainrot game. The game involves players entering a zone to collect dismembered brain parts (like heads, arms, torsos) and assembling them at their base to complete the "brainrot." The finished pieces can then be placed in a money-making base. Key Requirements: - Design and develop a game for PC, Mobile, and Console platforms - Create engaging gameplay mechanics for collecting and assembling brain parts - Develop a cartoonish art style that is visually appealing Ideal Skills and Experience: - Proven experience in multi-platform game development - Strong background in cartoonish art and design - Ability to create detailed project proposals and demonstrate previous work Please include your portfolio and relevan...
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