UE4 Blueprint / Farm systems

Farm systems

Haw is work.

Character-user finds the same food in the map if the user picks up food then in inventory create seeds for this food.

If a character has seeds for food than possible to create vegetable items.

User possible create vegetables only in a specific location.

Location for the farm is: greenhouse

If vegetables growing than must this parameter.

Growing time

Water - items must have to water  .if don't have water then stop growing.

O2 - items need ozone if don't have then stop growing.

If giving finished

Then if click E create items on the inventory

Items like potatoes, tomatoes.

User possibly eats this.

If eat hungry and thirsty up.

Items database is create and working systems

Systems survivor is working.

Skills: Game Development, Windows Desktop

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Project ID: #17996318

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