Add face features to an existing 3D scanned human model with basic skeleton
$750-1500 USD
Paid on delivery
For our 3D scanned characters (textured), we need to add facial animation.
The final result should have animateable eyeballs and an animateable mouth with teeth and tongue.
Input (Given) :
-3D scanned character
-FBX+Obj Format
-includes Skeleton+Vertex Weights
-Skeleton and weights are available also as csv, so the file may be loaded from fbx or obj+csv
-Skeleton has a head joint but no further face joints yet
Task:
-Cut eye sockets
-Cut mouth open
-Add eyeballs
-Add mouth geometry
-Add joints+vertex weights to animate the face
+ joints for the eyebrows
+ joints for the eyes
+ joints for the cheeks
+ joints for the mouth
-adjust the eye color
-make the result as realistic as possible
-make the program robust, do not use unstable libraries
Details:
-Platform: Windows
-Programming language: c++
-OpenCV test program for face landmark detection is available
-Eye and mouth geometries may be taken from free internet sources such as makehuman ([login to view URL])
Sample Data:
[login to view URL]
At the end, we will get the program with source code and copyright
Note: See the attached jpg for brief sketch of what needs to be done
Further Detail: The processing should be fast, ideally within 1-3 seconds.
Target is to create a windows command line application that processes the FBX automatically.
Project ID: #17592847
About the project
14 freelancers are bidding on average $1117 for this job
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