I have *.stl models of the human head ( includes skull the skull have 4 components and, skin, and only orbital fat and eye). I can convert it to solid part, but it is hard to modify in Solidworks since the part is complicated.
I need very minor modification to mesh as well, cover two small hole in the skull ( it probably take less than 10 min for expert)
I would like someone to convert it to NURBS, in (*stp ) which I could modify using SolidWorks ( I want to get rid of triangles and have it as NURBS). I want a smooth surface without all the subdivision created by the mesh.
The maximum budget is 100$.