Need someone to make bots for a online game.
£250-750 GBP
Paid on delivery
I have coded a bot service for a very popular Javascript & C++ game ([login to view URL] <-> [login to view URL]) which will give players an advantage in-game. When playing the game, [login to view URL]; the goal is to gain as much mass as possible by eating smaller cells without being eaten by bigger ones.
My bot service provides bots for this game, agar.io. The bots connect to the agario server as proxies (1 bot -> 1 proxy, 10 bots -> 10 proxies, 500 bots -> 500 proxies, and so on..) and targets the coordinate/position of my customer. In other words, my bots will follow my customer's mouse cursor - and make my customer grow and get much more mass.
Today the developers of [login to view URL] implemented new protection, and patched all bots. That means their protection system can detect bots somehow.. I don't understand how they can detect if a player is a bot or not. It is mathematically difficult to patch this game for many reasons, a few of them is that the game has a poorly architecture structure- and the protocol contains a lot of design flaws.
I am looking for a long term partnership with an experienced developer with deep node.js, Java, Javascript, Python, C++ or C# knowledge.
I am specifically looking for someone trustworthy who can help me develop my bot cluster, fix my bots and bypass [login to view URL]'s new protection.
Project ID: #10472889
About the project
10 freelancers are bidding on average £765 for this job
Hello, I understood the initial scope of this project. Although i want to discuss further this job in order to prepare the final concept for this project. After Complete discussion over the call or in chat, i More
Hey, this sounds like a pretty cool and interesting project. I have some experience with node + javascript and tons of experience with Java and C++ all professionally. One project that I have worked on, which nev More