ARKANOID (BREAKOUT) GAME PROJECT
you can not use c++ functions
Sample games:
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* These are just sample games, your game does not have to be exact same. You must follow rules below:
Rules:
You must implement a main menu for your game which contains:
New Game
Easy
Medium
Hard
High Scores
Help
Quit
Yes
No
Your game also should have an in-game pause menu which contains:
Resume Game
Quit to Main Menu
Yes
No
Quit to Windows
Yes
No
Movement of Racket:
Your racket in game should be at the bottom of the game screen. It should be able to move left and right.
Player should lose a life if racket fails to hit the ball.
Speed and moving direction of ball should be related to hitting point of racket.
Blocks:
There should be blocks on top of game screen which are breakable by ball hits.
Player should gain score for each block break.
Game should be over with winning state, if all blocks are broken.
Levels:
Your game should have 3 difficulty levels: "Easy", "Medium" and "Hard".
You can make the game difficult by adding extra walls or adjusting the speed of ball.
Scoring:
Your game should have scoring.
Every block that is broken must add points.
Points should be related to game level.
Current points of player should be always on screen.
Highest 10 scores should be stored on file and viewable on "High Scores" menu.
Pause Menu:
If user presses "Esc" key while playing a game, your game should be paused and display a pause menu.
Hi,
Here is the experienced software engineer having couple of years of excellence in software industry.
I have developed a lot of software systems, automated various manual processes according to the
client's need.
Your requirements seems interesting to me. Let's have a chat for further discussion.
Majid