3ds max script or Tools .X file export with animation supporting public release source code .....

Good day i have a source code which its source was released at public

i can export some meshes and put it in game .X extension (directX)

my problem is

its animation is needed to be extracted aswell


,X files after exporting

Animation will be in .bin file extension (animation container)

.cfg file this is where the time , loops all animation settings is located

so after extracting i can have 3 files

ready to be use in games

.x file

.bin file

.cfg file

i can share the source here

for you to study and make it compatible to that source

after this i have another project to give you if u succeed here


if we import meshed in 3ds max

any extension

like .obj .max if that model/s has aniamtion into it

it can convert directly compatible to the game source structure

with all its details intact

Like bone, mesh , images etc

Skills: 3D Animation, 3D Modelling, Animation, Maya, Unity 3D

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About the Employer:
( 1 review ) Davao, Philippines

Project ID: #18086520

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