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Convert single player unity asset controls to multiplayer (authoritative server using PUN)

R100-210 ZAR

Closed
Posted almost 9 years ago

R100-210 ZAR

Paid on delivery
I am looking for someone to convert a single player unity asset player controls to multiplayer. The player controls are fairly complex, so it's not a case of adding "if(!GetComponent<NetworkView>().isMine) " So the player prefab will need to be setup to use Photon unity Networking. The player prefab already has controls setup to move, aim with the mouse and shoot/aim down scope. I need that converted to work for multiplayer (currently all players in multiplayer are controller by the same player)
Project ID: 8204444

About the project

2 proposals
Remote project
Active 9 yrs ago

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2 freelancers are bidding on average R195 ZAR for this job
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R195 ZAR in 1 day
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Hi, i have read your description as you have mentioned the controls are complex how much time you have. As i am a programmer so i will be able to help to i would encourage you to provide me source code if i am able to complete your requirement then pay me.
R195 ZAR in 1 day
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About the client

Flag of SOUTH AFRICA
Johannesburg, South Africa
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Member since Feb 1, 2013

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