Convert single player unity asset controls to multiplayer (authoritative server using PUN)
R100-210 ZAR
Closed
Posted almost 9 years ago
R100-210 ZAR
Paid on delivery
I am looking for someone to convert a single player unity asset player controls to multiplayer. The player controls are fairly complex, so it's not a case of adding "if(!GetComponent<NetworkView>().isMine) "
So the player prefab will need to be setup to use Photon unity Networking. The player prefab already has controls setup to move, aim with the mouse and shoot/aim down scope. I need that converted to work for multiplayer (currently all players in multiplayer are controller by the same player)
Hi, i have read your description as you have mentioned the controls are complex how much time you have. As i am a programmer so i will be able to help to i would encourage you to provide me source code if i am able to complete your requirement then pay me.