I want to code the rotation of spheres in Unity3D. Specifically:
- two 3D spheres rotate around their geometric centres;
- use both UI sliders and code to control the amount of horizontal and vertical rotation.
I have existing code that is working. But some-times a weird bug happens – the spheres or their textures disappear while rotating.
Please fix this bug. You can either re-implement the rotation from scratch, or fix the bug, whichever costs the less.
It must be a very simple project if you are really good at Unity scripting.
Please contact me for more details. Thanks.
Hi! We have discussed this project using Skype. It is analysing of sources and finding the bug related with implementing of rotation of character eyes using vertex coordinates
$71 AUD in 1 day
0.0 (0 reviews)
0.0
0.0
6 freelancers are bidding on average $55 AUD for this job
Hi,
I have 12+ years of experience in C# programming, I would like to review your current application and can fix within a day. I am always ready to challenge.
Payment after deliverable.
Look forward of your response.
Regards
hi, i'm a c# developer, with 3 years experience.
this is what we gonna do (if you acept my offer), send me your script and i will check it and try to correct the bug, if i can fix it, i will tell you, yu will try the script and then you pay me.