Academic OpenGL Shader Project C Programming (Short)
$30-250 USD
In Progress
Posted about 13 years ago
$30-250 USD
Paid on delivery
I'm looking for someone to look at and expand upon my source code to implement an OpenGL shader. The first source code used may have some errors in it you would need to correct, but is overall functional. This person would need to read in an OFF file, create a mesh, implement lighting and shading using OpenGL, then implement per point illumination using GLSL. This is a basic theory project and should be quite simple for an experienced OpenGL programmer. There is an outline and method of steps to be followed. The final code would need to be properly commented and documented so that I can follow your algorithms. Preference for a Linux environment, but not required. Potential for more projects in the near future for a successful individual.
Hi! I'm a student of mathematics and informatics and have experience with OpenGL programming and GLSL shaders. I can provide well-commented, efficient code for a linux environment (portable if desired). Please feel free to contact me to discuss the details. I'm looking forward to hear from you!
Best regards,
Daniel Kirchner