C++ Collision Detection For Moving Bounding Objects

Closed Posted Nov 3, 2012 Paid on delivery
Closed Paid on delivery

I require 3 accurate collision detection functions for "moving" bounding objects written in C++ for use in a computer game. OBB vs OBB, Sphere vs Sphere and OBB vs Sphere. The functions will return the "time" and "point" of collision based upon the position, velocity, scale and orientation of the 2 bounding objects. These functions must be "accurate" and "fast" as they will be used for realtime collision detection in a computer game and must be delivered as source code not a library.

The game uses Directx and as such you can use any of their inbuilt functions to assist with the code.

Please contect me if you have any questions.

Thanks

David

I forgot to add that each bounding object would also have it's own dimensions. Radius for the spheres and width, height and depth for the Oriented Bounding Boxes.

I have also attached a diagram for OBBvsOBB which better explains what I need from each function.

Thank you
David

Algorithm C++ Programming Mathematics

Project ID: #2618074

About the project

11 proposals Remote project Active Dec 10, 2012

11 freelancers are bidding on average £236 for this job

samitXI

Please check your inbox. Thanks

£250 GBP in 5 days
(62 Reviews)
5.9
YetiDi

Hi, I'm working about 16 years with three dimensional computational geometry, and can make the code for you. Thanks

£169 GBP in 14 days
(3 Reviews)
4.7
jjauhien

Well, for spheres the problem is obvious so the question is about OBBs mostly. But I see nothing difficult with them too. I bid not for money but for further reference.

£128 GBP in 3 days
(12 Reviews)
3.5
Coder1983

HI, I am a game programmer with over 4 years of experience. Please check personal message for more details.

£200 GBP in 10 days
(4 Reviews)
3.3
studioprog

Hi, I have 5 years experience in C++. I can do it.

£150 GBP in 5 days
(1 Review)
2.4
Sealcon

Please provide snapshots as examples. Without snapshots I can't estimate how hard the work will be.

£250 GBP in 14 days
(1 Review)
2.4
IgorMihajlovic

Hi, already have functions for sphere vs sphere i can also make obb with ease. Have over 5 years experience in computer graphics. Contact me in pm for further details

£250 GBP in 15 days
(1 Review)
2.1
Nilupa

Please check your PM Box !!

£250 GBP in 3 days
(1 Review)
1.8
pbq

questions in pmb

£500 GBP in 30 days
(0 Reviews)
0.0
iiturrate

Hi. I am the perfect candidate for your offer. I have strong C++ experience since I am a computer science, and expertise in mathematics since I am pursuing a PhD in robotics and machine learning.

£200 GBP in 5 days
(0 Reviews)
0.0
Vd1CHkF45

Custom software development: w w w . The Administrator removed this message for containing contact details which breaches our Terms of Service . i o

£250 GBP in 1 day
(0 Reviews)
0.0
ud2

I'm ready to start. Please precise whether do you need axis-aligned or not aligned OBB.

£250 GBP in 7 days
(0 Reviews)
0.0